IB Exhibition

King's Favor

by Nolan Deyer

How do I develop a board game that will both be complex and also appeal to those who are not avid gamers?

Personal and Cultural Expression

For my project I made a board game revolving around the medieval era. It is called king's favor and you play as one of 5 different medieval families as you garner favor with the king, collect resources, attain wealth, and backstab your allies.

Design Teacher: Ms. Simonian, Mentor: Ms. Seo-Powell

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